Energy Channel
0Energy Channel
Upgrade · hero
Superpower.
Max 1 per player.
Action: Spend X [energy] resources → put X energy counters here.
Hero Action (attack): Discard Energy Channel → deal 2 damage to an enemy (to a maximum of 10) for each energy counter here.
Find decks running this → Build around this → MarvelCDB ↗
Errata & Rulings
- Ruling 93 – I’m wondering about the term “for each”. Some cards worded like “Homeland Intervention” are pretty… Hall of Heroes (rules 1.5) · may be outdated
- Ruling Captain Marvel: Is Energy Channel‘s damage all at once? Like, if I had 5 counters, and attacked an enemy that had Tough,… Hall of Heroes (rules 1.0–1.4) · may be outdated