Wiggle Room
0Wiggle Room
Event · hero
Defense. Superpower.
Hero Interrupt (defense): When you would take any amount of damage, prevent 3 of that damage. Draw 1 card.
"Since we're just getting to know each other, a little FYI: I don't like being taken by surprise!" —Ms. Marvel
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Errata & Rulings
- Ruling Ms. Marvel: Can you play two instances of Wiggle Room with Ms. Marvel’s hero ability? Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Ms. Marvel: We had another question come up regarding timing. Let’s say the villain attacks Ms. Marvel and deals 6… Hall of Heroes (rules 1.0–1.4) · may be outdated