Assess the Situation
0Assess the Situation
Event · basic
Tactic.
Action: You get +1 hand size until the end of the phase.
"Well, if I run, that's not cool. And if I stay and get tasered, that's not cool either. I'm in a bit of a pickle." —Tony Stark
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Champion
Errata & Rulings
- Ruling I’m trying to understand the rule: “(to a maximum of [value])” “An ability with “(to a maximum of [value])”,… Hall of Heroes (rules 1.7)
- Ruling 57 – We are trying to understand pay,overpay and spend. 1. Q.Can I play a zero-cost card, such as Assess the… Hall of Heroes (rules 1.5) · may be outdated
- Ruling Expansion card questions: Can I play a zero-cost card, such as Assess the Situation (Ant-Man #33), and ‘overpay’ for it using, say,… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Iron Man: Question on the new card in the Ant-Man pack: Assess the Situation. How does this interact with Iron Man’s… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Sinister Motives, Miles, and Gwen: A couple rules questions: If I play “Parental Guidance” while “George Stacy” is in play, can I add events Hall of Heroes (rules 1.0–1.4) · may be outdated