Looking for Trouble
0Looking for Trouble
Event · aggression
Thwart.
Hero Action (thwart): Discard cards from the top of the encounter deck until you discard a minion. Put that minion into play engaged with you → remove 3 threat from the main scheme.
Find decks running this → Build around this → MarvelCDB ↗
Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Asgard
Errata & Rulings
- Ruling I have come across some conflicting rulings from the past regarding attack events like Return the Favor and… Hall of Heroes (rules 1.7)
- Ruling Some of us are struggling to understand how newly revealed card “Target Spotter” (Shuri’s hero pack) works… Hall of Heroes (rules 1.6) · may be outdated
- Ruling Expansion card questions: I was wondering what would happen if I played defender of the nine realms or looking for trouble while I was… Hall of Heroes (rules 1.0–1.4) · may be outdated