Hull Breach
Hull Breach
Treachery · encounter
Peril. (While you are resolving this card, other players cannot help you.)
When Revealed: Choose one:
-Exhaust the Milano.
-Spend [mental][mental] resources.
- Deal 3 damage to the first player.
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Errata & Rulings
- Ruling Galaxy’s Most Wanted: In the Ship Command modular set, the treachery cards Blind Side (145), Hull Breach (146) and Power Drain… Hall of Heroes (rules 1.0–1.4) · may be outdated