Overwatch
0Overwatch
Upgrade · justice
Attach to a scheme. Max 1 per scheme.
Hero Interrupt: When any amount of threat is removed from attached scheme by a thwart, discard this card → remove an equal amount of threat from a different scheme.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Thwart
- Skill
Errata & Rulings
- Ruling 49 – Could you clarify how the card Three Steps Ahead (Jubilee #15) works? I’ve seen a couple of rulings… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 7 – If I use three steps ahead to choose the same scheme three times to remove a total of 6 threat from it,… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 8 – I’m playing as the Adam Warlock hero and he is Confused. Can I trigger the Overwatch upgrade after… Hall of Heroes (rules 1.5) · may be outdated
- Ruling Galaxy’s Most Wanted: There was a ruling on Hawkeye’s Quiver that the attached face-up arrows were in play (in particular they are… Hall of Heroes (rules 1.0–1.4) · may be outdated