Operation Zero Tolerance
Operation Zero Tolerance
Side Scheme · encounter
Forced Response: After an enemy attacks and defeats an ally, place that ally facedown under this scheme.
If there are X facedown cards under this scheme, the players lose the game. X is 3 more than the number of players.
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Errata & Rulings
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- Ruling Mutant Genesis: Was looking over some spoilers for the upcoming Mutant Genesis, and I’m confused about the response on… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: I’m a bit confused by what you mean by the Forced Response taking “precedence”. Clea and Regroup are both… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: I put the new Operation Zero Tolerance modular encounter set in as the modular encounter set in Infiltrate… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: If the defeated ally from the example above does go under Operation Zero Tolerance in the Infiltrate the… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: I have a couple of questions regarding the second scenario in the Mutant Genesis campaign (Project… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling If an ally is not discarded after being defeated by an enemy attack (for instance, it is returned to hand or shuffled… Rules Reference 1.7