MojoMania
MojoMania
Main Scheme · encounter
When Revealed: Choose 1 set-aside encounter set at random, reveal its [[SHOW]] environment and shuffle its remaining cards into the encounter deck.
Forced Interrupt: When a character flips or leaves play, move all threat from that character to this scheme.
If this stage is completed, the players lose the game.
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Errata & Rulings
- Ruling During MojoMania campaign Setup, will reveal Longshot trigger his when revealed ability? 2.Some… Hall of Heroes (rules 1.7)
- Ruling 130 – I need help with a timing situation and if you could check my understanding. I’m playing against the… Hall of Heroes (rules 1.5) · may be outdated