Agents of S.H.I.E.L.D.
3Agents of S.H.I.E.L.D.
Support · leadership
Team.
Play under any player's control. Max 1 [[Team]] card per player.
If each of your characters has the [[S.H.I.E.L.D.]] trait, this card gains: "Interrupt: When you reveal an encounter card, exhaust this card → cancel the effects of that card and discard it. Then, reveal another card from the encounter deck."
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Errata & Rulings
- Ruling I have some doubts about ‘/’. If Black Panther(Shuri) and T’Challa(Shuri ally) is in play, can I play Heart… Hall of Heroes (rules 1.6) · may be outdated
- Ruling Hercules has just been revealed for Marvel Champions, but his preview article has brought up a couple of… Hall of Heroes (rules 1.6) · may be outdated
- Ruling Do certain evidence cards from the Marvel Champions Agents of SHIELD campaign allow you to have a fourth… Hall of Heroes (rules 1.6) · may be outdated
- Ruling Question regarding Agents of S.H.I.E.L.D. Abduct Superhumans is already in play, then AIM Abductor gets… Hall of Heroes (rules 1.6) · may be outdated