RulingHall of Heroes (rules 1.5)2024-05-30
199 – Ice Wall has an interrupt that fires when an identity would take any amount of damage. When it accrues…
Question
199 – Ice Wall has an interrupt that fires when an identity would take any amount of damage. When it accrues 8 or more damage, it is discarded, and the responsible enemy receives a Frostbite. I don’t understand the Frostbite. According to the most recent rules reference, damage is dealt at step 4 of an enemy activation. If during step 4, the Ice Wall receives fatal damage, cracks, and doles out a Frostbite, would the Frostbite not be immediately removed once the activation ends? The attached enemy finishes its activation, and all Frostbites should melt away. It seems like the Ice Wall’s Frostbite would have no impact on the game. What am I missing?
Answer
“As for Ice Wall, the way it’s meant to be played is that the attacking enemy deals its damage, that attack finishes, and then if Ice Wall is discarded, that enemy receives a copy of Frostbite that remains until its next activation. We are looking into a small update for Ice Wall that better matches its intent, but please play it with its intent in mind going forward.”
— Alex