RulingHall of Heroes (rules 1.6)2025-07-25
Wondering about the interaction between Nick Fury’s Assault suit ability to add damage and the damage from…
Question
Wondering about the interaction between Nick Fury’s Assault suit ability to add damage and the damage from Pulse Grenade? Does it basically make each boost icon worth 1+ the amount of threat removed from the suit Or ads to the total damage after counting boost icons? Because a player used this to di 20 damage with one grenade in a game today. Seems a bit OP.
Answer
Pulse Grenade only deals 1 instance of damage to its chosen target, so any “additional damage” is applied onto this 1 instance. This is what differentiates Pulse Grenade from multi-instance attack abilities; 1 target is chosen 1 time, and a variable amount of damage is dealt at once to that target. For example, if you used Pulse Grenade’s ability and discarded two cards with 2 and 3 boost icons respectively, then also removed 3 threat from Assault suit form, you’d deal a total of 8 damage to the chosen enemy.
— Alex