Marvel Champions Codex

RulingHall of Heroes (rules 1.6)2025-11-14

I had a question about Cindy Moon/Silk’s obligation (Silk Sense Overload). The final sentence reads “Then,…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.6)) and might be outdated.

Question

I had a question about Cindy Moon/Silk’s obligation (Silk Sense Overload). The final sentence reads “Then, if there are 2 tucked cards here, you may discard this card (remove it from the game instead if there are 3 or more tucked cards here).” How much of that does “may” apply to? Should this be interpreted as: You may – discard if there are 2 cards – remove if 3 or more.

Or should it be interpreted: – You may discard if there are 2 cards – Otherwise, remove if 3 or more (part of the forced interrupt, not affected by “may”) In other words, is removing the obligation from the game optional? Could you continue tucking encounter cards until (presumably) the players lose due to no encounter deck and infinite acceleration?

Answer

Once 2 cards are tucked beneath Silk Sense Overload, Silk can choose to discard the card or hold onto it. Once 3 cards are tucked there, Silk Sense Overload must be removed from the game.

— Alex