Marvel Champions Codex

RulingHall of Heroes (rules 1.0–1.4)

Expansion card questions: What about a Tough status card and effects that cannot take damage? Like “kang’s dominion” side scheme or…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated.

Question

What about a Tough status card and effects that cannot take damage? Like “kang’s dominion” side scheme or the “go for champions” event card? Is that different?

Answer

  • After re-examining “Tough,” we are now ruling that if damage that would be dealt to the character is reduced to 0, Tough will remain on the character. This should be more empowering to players, but for consistency, the same will have to apply to enemies.
  • So, that means that if “Kang’s Dominion” is in play, and Kang has Tough, he will keep Tough even if card effects would otherwise try to deal damage to him.
  • Similarly, if “Go for Champions!” is in play, any characters with the Champion trait that have Tough will keep Tough since they cannot take damage that round.
  • This will overturn the previous ruling made below, at least when it concerns Tough status cards. Hopefully this ruling is more intuitive than before.

-Alex