RulingHall of Heroes (rules 1.0–1.4)
Rise of Red Skull: During the red skull campaign you are given stat increasing upgrade that also have a variable amount of max…
Question
During the red skull campaign you are given stat increasing upgrade that also have a variable amount of max HP. On Expert, during setup you find these cards and then afterwards you set your hp to your last noted HP. However as the rules say to always note down your base hp if the current hp is higher then it. Does this mean you always start at a lower then max hp for the remaining campaign unless you take one of the obligations.
Answer
When you end a game with a hit point value that is greater than your starting hit points, you are instructed to record your starting hit point value in the campaign log. Then, you are supposed to set your hit points to the value you recorded in the log at the start of your next game. That is all correct. Where I got it wrong [with a prior ruling] was saying that means you would start with fewer hit points than your maximum if you also have a campaign upgrade boosting your hit point value. That’s not right. What I forgot is that the campaign upgrade will trigger its ability at the start of each game by granting your identity the extra 1-4 hit points the moment it hits the table. That means if you started the game at your identity’s maximum hit point value, you will increase your hit point dial by 1-4 above that depending on which upgrade you start with.
-Caleb