Marvel Champions Codex

RulingHall of Heroes (rules 1.0–1.4)

Sinister Motives, Miles, and Gwen: If the villain with the active counter is prevented from activating (such as through a stun or confuse…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated.

Question

If the villain with the active counter is prevented from activating (such as through a stun or confuse status card), does the active counter move?

Answer

No. If the villain with the active counter is prevented from attacking, that villain’s ability that moves the counter (which triggers after the villain activates) will not resolve, so the active counter does not move.

– Sinister Motives rulebook