Summoning Spell
2Summoning Spell
Event · leadership
Spell.
Play only if your identity has the [[Mystic]] trait. Max 1 per deck.
Hero Action: Discard cards from the top of your deck until you discard an ally → put that ally into play under your control.
Find decks running this → Build around this → MarvelCDB ↗
Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Spell
- Cosmic Entity
- Title
Errata & Rulings
- Ruling Expansion card questions: When i use Summoning Spell to get Black Panther in to play, can i get Summoning Spell back? Hall of Heroes (rules 1.0–1.4) · may be outdated