Global Logistics
0Global Logistics
Event · justice
S.H.I.E.L.D.. Tactic.
Action: Exhaust 1 [[S.H.I.E.L.D.]] card you control → look at the top 4 cards of a player deck or the encounter deck. Discard any number of those, and put the others on the top and/or bottom of that deck in any order.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- S.H.I.E.L.D.
Errata & Rulings
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- Ruling 30 – I have some questions regarding 1.5 and a couple extras 😃 1.Can another player play a (defense)… Hall of Heroes (rules 1.5) · may be outdated