Karma
4Karma
Xi'an Coy Manh
Ally · protection · Unique
Psionic. X-Men.
Response: After you play Karma from your hand, choose a non-[[ELITE]] minion. While Karma is in play, take control of that minion and treat it as a [[CONTROLLED]] ally with a blank text box. Its THW is equal to its printed SCH and it takes 2 consequential damage after it thwarts or attacks.
0THW0ATK1HP
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- X Men
Errata & Rulings
- Ruling I’ve a question regarding Regroup and a controlled Minion. Lets say Regroup is in play, and a minion… Hall of Heroes (rules 1.6) · may be outdated
- Ruling Saw a couple questions I wasn’t sure about over the weekend. 1.In what ways is your identity considered to… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 21 – ‘Lost’ Child says that ‘attached minions sch is equal to it’s printed thw’ but it also has a ‘-1 sch’… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 34 – If I use Karma to take control of a minion does the minion count towards my ally limit? It I’m playing… Hall of Heroes (rules 1.5) · may be outdated
- Ruling Expansion card questions: Hi, If i have 2 allies in play when i play karma to control a minion, should i discard an ally, in order to… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Expansion card questions: First Situation. I turned the Blob minion into an ally with the karma ally ability and I later revealed the… Hall of Heroes (rules 1.0–1.4) · may be outdated