Energy Conversion
0Energy Conversion
Event · hero
Defense.
Hero Interrupt (defense): When an enemy attacks, shuffle each resource card in your discard pile into your deck. You cannot take more than 3 damage from this attack.
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Errata & Rulings
- Ruling 206 – Thank you for the answer! I’m left with one small doubt based on the references to dealt damage: You… Hall of Heroes (rules 1.5) · may be outdated
- Ruling 205 – I’m trying to understand how “cannot take more than X damage” effects interact with damage reduction… Hall of Heroes (rules 1.5) · may be outdated