The Age of Apocalypse
The Age of Apocalypse
Main Scheme · encounter
Contents: Apocalypse (II) and Apocalypse (III). (Apocalypse (III) only for expert mode.) Apocalypse, Prelates, and Standard sets. Two modular sets (Dark Riders and Infinites).
Setup: Set aside each unused villain card, each [[Prelate]] minion, and The Tyrant's Throne side scheme. Reveal the Heart of the Empire side scheme. The first player reveals a random, set-aside [[Prelate]] minion.
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Errata & Rulings
- Ruling I have two questions regarding the Age of Apocalypse campaign. 1. What happens if I discard Digging Deep… Hall of Heroes (rules 1.7)
- Ruling I’m playing the Age of Apocalypse campaign and I have a couple of questions about it: 1) I understand that… Hall of Heroes (rules 1.6) · may be outdated
- Ruling When Mystique’s Manipulations is defeated,which player should shuffle the Misled treachery into their… Hall of Heroes (rules 1.6) · may be outdated
- Ruling The cost of rogue(Protection ally) has no “choose”,can she deal damage to characters controlled by other… Hall of Heroes (rules 1.6) · may be outdated