Marvel Champions Codex

RulingHall of Heroes (rules 1.6)2025-06-17

I wanted to clarify my understanding of Dash (Value) in the RRG. In this example, I’ll be using the Hulk…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.6)) and might be outdated.

Question

I wanted to clarify my understanding of Dash (Value) in the RRG. In this example, I’ll be using the Hulk Ally. Previously there has been a ruling where Hulk was not able to initiate a thwart against Red House. This is in contrast where we’ve had newer rulings where the Hulk ally is able to thwart a side scheme with the Assault keyword. The questions I have are: 1) Is the Hulk ally able to thwart the Red House? Even if there is no Assault keyword? 2) As I think about the dash value, is the dash (value) tied to a game action (i.e. exhaust for basic activation) or is it tied to a stat that is used in the game?

Answer

No, Hulk cannot thwart The Red House; a character needs to be able to initiate a thwart against The Red House before triggering its interrupt to use their ATK, and since Hulk has a “dash” (-) value for his THW, he cannot exhaust to initiate a basic thwart this way. Although the Assault keyword is worded very similar to The Red House’s Interrupt, Assault is always in effect while the Interrupt is a triggered ability. Assault requires the character to use ATK when thwarting, and since Hulk has an ATK value he can initiate a thwart against an Assault scheme.

— Alex