Marvel Champions Codex

RulingHall of Heroes (rules 1.0–1.4)

Rise of Red Skull: My playgroup has a question about canceling incite. In Lord of the Rings LCG, if you “canceled a treachery,”…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated.

Question

My playgroup has a question about canceling incite. In Lord of the Rings LCG, if you “canceled a treachery,” you wouldn’t cancel the doom effect. But if you used a card like The One Ring to cancel it (the whole card, akin to Spycraft), you would. How does this work for incite in Marvel? Spycraft seems to cancel the entire card, including incite and surge. Is that correct? What about Grappling Hook? What does “cancel the effects of this treachery” mean? Does that cancel the whole card, including incite? Enhanced Spider-Sense is more clear, as it just says the “when revealed” effects, which incite or surge would not be.

Answer

Canceling the effects of a treachery card, means canceling all of the effects on that card, including keywords. So if you cancel the effects of a card with Incite, you also cancel the Incite keyword.

-Caleb