Marvel Champions Codex

RulingHall of Heroes (rules 1.0–1.4)

Sinister Motives, Miles, and Gwen: My question involves the Sinister Motives campaign Reputation Track and the Sinister Six scenario side…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated.

Question

My question involves the Sinister Motives campaign Reputation Track and the Sinister Six scenario side scheme Light at the End. Since the win condition is on the side scheme, does that side scheme “leave play”? The Reputation Track gives you +1 if there are no side schemes in play. However, that would be impossible to earn if Light and the End doesn’t leave play when you win. Is this the intent?

Answer

In this scenario, Light at the End is a permanent, so it cannot leave play. Unfortunately, this scenario will prevent you from receiving +1 from having no side schemes in play.

-Alex