Marvel Champions Codex

RulingHall of Heroes (rules 1.0–1.4)

Wolverine: How do two cards – Wolverine’s Claws and Warrior Skill – interact with certain attack cards. The way that…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated.

Question

How do two cards – Wolverine’s Claws and Warrior Skill – interact with certain attack cards. The way that Wolverine’s Claws “pay” for an attack event is perfectly clear, but at the end of its text the card says “That attack gains piercing” – the trouble is, some attack events appear to trigger multiple attacks. Wolverine himself has an attack event called Slice and Dice which says “Make the following TWO attacks:”. Berserker Barrage, another Wolverine card, is also hotly debated.

Would Wolverine’s Claws give piercing to both attacks from Slice and Dice, or just one? If one, which one? When you repeat Berserker Barrage’s ability, taking damage after its initial damage defeats a minion, does this count as a new attack? If originally played with Wolverine’s Claws, do all repeated uses have piercing, or just the original 4 damage?

And finally, how does the new Aggression aspect card, Warrior Skill, interact with Slice and Dice and Berserker Barrage? If I use Warrior Skill on Slice and Dice, do I deal 4 and 3 damage or 4 and 4? Does each repetition of Berserker Barrage remember the boost from Warrior Skill? And, for the sake of thoroughness and comparison, how does Warrior Skill interact with current Aggression cards Melee and/or One by One?

Answer

  • Wolverine’s Claws will give piercing to “the first attack” in the event. Note, some events make multiple attacks, and some events make single attacks with multiple instances of damage. Slice and Dice makes two attacks, so only the first gains piercing. Berserker Barrage makes one attack initially, so that one gains piercing; if you repeat its ability, the new attack will not have piercing. With Melee, however, the two instances of damage are considered a single attack, so both instances would gain piercing.
  • Slice and Dice makes two attacks, so only the first gains piercing. Berserker Barrage makes one attack initially, so that one gains piercing; if you repeat its ability, the new attack will not have piercing.
  • With Melee, however, the two instances of damage are considered a single attack, so both instances would gain piercing.
  • Warrior Skill functions similarly: it will boost up the damage of “an attack.” For multi-attack events, it can only boost up one of those attacks; but on an Attack event with one attack + multiple instances of damage, it will empower all instances. To use Melee as an example again, it will boost both instances of damage by 1, since they’re a single attack.

-Alex