Black Widow
3Black Widow
Natasha Romanoff
Ally · protection · Unique
S.H.I.E.L.D.. Spy.
Interrupt: When a card is revealed from the encounter deck, exhaust Black Widow and spend a [mental] resource → cancel the effects of that card and discard it. Then, reveal another card from the encounter deck.
2THW1ATK2HP
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Defender
- Armor
- Mystic
Errata & Rulings
- Ruling I have some questions to consult with you. 1.After Headpool attack a villainous minion and trigger his… Hall of Heroes (rules 1.7)
- Ruling When another player reveals an encounter card, if I trigger my Black Widow protection ally to cancels… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 81 – Sabertooth’s Feral Rage Side Scheme has a When defeated ability which causes Sabertooth to attack the… Hall of Heroes (rules 1.5) · may be outdated
- Ruling Core Set questions: When activating Black Widow, who is the target for the revealed card? Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Core Set questions: More Black Widow Questions: -When exactly does her ability trigger? –Does it trigger after you flip over a… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Expansion card questions: I have a question about the game state rule and “cannot”. At one point it was ruled that an attack that… Hall of Heroes (rules 1.0–1.4) · may be outdated