Dauntless
1Dauntless
Upgrade · protection
Condition.
Play under any player's control.
Max 1 per player.
While your hero's remaining hit points are equal to or greater than your hero's starting hit points, your hero gains retaliate 1.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Defense
- Armor
- Tech
Errata & Rulings
- Ruling Expansion card questions: What does “starting hit points” mean? as seen on Dauntless is it the same as printed or can it change like… Hall of Heroes (rules 1.0–1.4) · may be outdated