Electrostatic Armor
1Electrostatic Armor
Upgrade · protection
Armor. Tech.
Player under any player's control.
Max 1 per player.
Response: After you defend against an attack, deal 1 damage to the attacking character.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Defense
- Item
- Condition
Errata & Rulings
- Ruling I have some questions to consult with you. 1.Which out of play area cards can be looked? Such as set… Hall of Heroes (rules 1.6) · may be outdated
- Ruling Shadowcat: Let’s say I am playing Shadowcat and I am in Solid form. I play Powerful Punch to interrupt the villain’s… Hall of Heroes (rules 1.0–1.4) · may be outdated