Innovation
Innovation
Resource · leadership
Max 1 per deck.
Hero Response: After you spend this card, heal 1 damage from an ally you control.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Team
Errata & Rulings
- Ruling 57 – We are trying to understand pay,overpay and spend. 1. Q.Can I play a zero-cost card, such as Assess the… Hall of Heroes (rules 1.5) · may be outdated
- Ruling Expansion card questions: Can I play a zero-cost card, such as Assess the Situation (Ant-Man #33), and ‘overpay’ for it using, say,… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Ironheart/Zzzax mod: If I may, I would like to see if I have an accurate understanding of how resources are generated, paid,… Hall of Heroes (rules 1.0–1.4) · may be outdated