RulingHall of Heroes (rules 1.0–1.4)
Ironheart/Zzzax mod: If I may, I would like to see if I have an accurate understanding of how resources are generated, paid,…
Question
If I may, I would like to see if I have an accurate understanding of how resources are generated, paid, overpaid, and spent. My understanding is that when you generate resources to pay a cost you may generate more resources than are required. The resources needed to pay the cost are then considered “paid”, with any excess being considered to be “overpaid”. The excess is then lost. But, that all the resources, both those paid and overpaid, are considered “spent”. Is this accurate?
Also, how does the Requirement keyword interact with this? For example, if I have Helicarrier in play, and I exhaust it, for it’s ability, and then play the Spider Man: Peter Parker basic ally (Sinister Motives 49), do I still need to generate, and spend, one of each resource type to meet the Requirement? Are all of these resources considered paid? Or are some overpaid? Alternatively, can the Requirement not be met if Helicarrier is used? Or can cost reduction effects not be used to bring a card’s resource cost below it’s Requirement condition?
Answer
Your understanding of costs and paying seems to be correct. You can “overpay” for cards, but you cannot be considered to have “paid” more toward a card’s cost than its printed cost value. Also, we ruled it possible to “spend” a card during cases where it’s not being used to “pay” for another card’s cost (namely spending Innovation while playing a 0-cost card).
Helicarrier only treats the cost of a card as 1 less than its printed value. It cannot override Spider-Man (Peter Parker basic ally)’s Resource Requirement. Additionally, activating Helicarrier would make it impossible to properly pay for this Spider-Man, because you cannot satisfy his 3-Resource Requirement while only being able to “pay” 2 resources toward his cost.
-Alex