Not Today!
1Not Today!
Event · protection
Defense.
Hero Interrupt (defense): When your hero defends against an attack, it gets +2 DEF for that attack. If you take no damage from that attack, remove 2 threat from a scheme.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Archetypes
Decks where this card is a defining pick.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
- Defense
- Armor
Errata & Rulings
- Ruling Context: I am seeking to understand how Basic Powers are used or perhaps not used when making their… Hall of Heroes (rules 1.7)