Magneto
Magneto
Hero · Unique
X-Men.
Magnetic Pull — Action: Discard cards from the top of your deck until a [[Magnetic]] card is discarded → add that card to your hand. (Limit once per round.)
5Hand10HP2THW2ATK2DEF
"I do not need to defend my decisions."
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Errata & Rulings
- Ruling She -Hulk VS Magneto -She hulk has the superhuman strength upgrade in play. -Magneto has the Magneto’s armor… Hall of Heroes (rules 1.6) · may be outdated
- Ruling She -Hulk vs Magneto – She-Hulk has the superhuman strength upgrade in play. -Magneto has the Magneto’s… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 69 – I have a question regarding the Hero Magneto in the Mysterio scenario. Let’s assume that we are in the… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 55 – Question about Magneto’s nemesis minion, Exodus. Does his forced response remember what his atk was… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 50 – As I understand it, discarding an enemy is not the same as defeating it. If a minion is discarded via… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 33 – If my deck empties before I find a magnetic card am I still considered to have resolved Magento’s… Hall of Heroes (rules 1.6) · may be outdated
- Ruling 206 – Thank you for the answer! I’m left with one small doubt based on the references to dealt damage: You… Hall of Heroes (rules 1.5) · may be outdated
- Ruling There’s one part that’s not entirely clear to me, however. You state that “[these abilities are] taken into… Hall of Heroes (rules 1.5) · may be outdated
- Ruling 145 – 1. I see in the rules that if a character has an ability stating it cannot be confused that it cannot… Hall of Heroes (rules 1.5) · may be outdated
- Ruling 205 – I’m trying to understand how “cannot take more than X damage” effects interact with damage reduction… Hall of Heroes (rules 1.5) · may be outdated
- Ruling Expansion card questions: I was looking at the rules for “choose”, So, when I play the double time event, can I choose the option to… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: I was looking at the Magneto scenario in Mutant Genesis, and I noticed that about 1/4 of the magnetic cards… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: The “M-Type Sentinel” card from the Magneto set (Mutant Genesis) has a boost ability that states: “Give… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: I have a few questions about the third scenario in the Mutant Genesis campaign (Master Mold). 1. On Rescue… Hall of Heroes (rules 1.0–1.4) · may be outdated
- Ruling Mutant Genesis: Can an eliminated player reveal a card? Playing against Magneto as Cyclops and Phoenix. Scott Summers… Hall of Heroes (rules 1.0–1.4) · may be outdated