Stun Gun
2Stun Gun
Upgrade · protection
Tech. Weapon.
Restricted. Uses (2 charge counters).
Hero Action: Exhaust Stun Gun and remove 1 or 2 charge counters from it → if you removed:
• 1 charge counter, stun a minion.
• 2 charge counters, stun the villain.
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Plays well with
Cards that turn up alongside this one more often than chance.
Packages
Synergy bundles this card travels in.
Scales with
The more of these your deck has, the better this card tends to perform. We've stripped out traits that merely happen to travel alongside, so what's left is the real pull.
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