Marvel Champions Codex

RulingHall of Heroes (rules 1.6)2025-01-31

I thought about this for a while, and since the Upgrade Informant was spoilered, I have a question. It does…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.6)) and might be outdated.

Question

I thought about this for a while, and since the Upgrade Informant was spoilered, I have a question. It does a similar thing as Psychic Manipulation, but isn’t a thwart, but an upgrade. Does that mean, it doesn’t circumvent crisis icons? What is the defining thing, if something circumvents crisis? Being considered part of the identity or being a player card vs encounter card? Or even being specifically a thwart?

Answer

We are correcting a recent ruling we made on Informant, which emphasized the card’s theming over how it fit into rules as written. The updated ruling is that Informant does not circumvent crisis icons, given it is an upgrade that does not attach to “another friendly character” and therefore its ability is considered performed by the identity, so a crisis icon would prevent it from removing threat from the main scheme. For something to circumvent a crisis icon, it either has to explicitly state so (like Shadowcat) or it has to be an ability that isn’t an extension of the identity and is not on a card that a player controls, such as an ally or support. Environment cards and encounter cards are not controlled by players, so they are not affected by crisis icons in play.

— Alex