Marvel Champions Codex

RulingHall of Heroes (rules 1.6)2025-01-31

I recently saw a ruling that Informant gets around crisis icons. I’m wondering how that works with the…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.6)) and might be outdated.

Question

I recently saw a ruling that Informant gets around crisis icons. I’m wondering how that works with the ruling that Psychic Manipulation does not and how Psychic Misdirection has still been ruled to be “you”. To my knowledge, events and upgrades not attached to another character are still “you.”

Answer

We re-examined our previous ruling on Informant and concluded that in leaning into the card’s theming we contradicted rules as written, and we’d rather Informant function according to rules as written and similar to other upgrades and abilities that alter activations. Given that, we are changing our previous ruling to the following: Because Informant does not attach to another friendly character, its ability is considered to be resolved by its controller’s identity, meaning that a crisis icon in play would prevent Informant from removing threat from the main scheme. It’s still the case that Psychic Manipulation is considered performed by the identity and does not circumvent a crisis icon.

— Alex