Marvel Champions Codex

RulingHall of Heroes (rules 1.0–1.4)

Core Set questions: Here the setup. Rhino has Charge (overkill) and with a boost is attacking for 7 I block his attack with a 4…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated.

Question

Here the setup. Rhino has Charge (overkill) and with a boost is attacking for 7 I block his attack with a 4 health ally that has Tough. Which is the right result? The entire attack absorbed by the ally as it has Tough which prevents the damage. The ally takes 4 damage ( it’s health) and the hero takes 3 damage. The Tough then prevents the 4 damage the ally takes. The ally takes 4 damage which is prevented by Tough, but it is not defeated so there is no overkill.

Answer

The tough status card prevent all 7 damage. Thank goodness for Luke Cage, right?

-Caleb