Marvel Champions Codex

RulingHall of Heroes (rules 1.0–1.4)

Mojo: I was looking over recent rulings on damage being “dealt and “taken” and came across a question. Is the…

⚠ This ruling is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated.

Question

I was looking over recent rulings on damage being “dealt and “taken” and came across a question. Is the official FAQ entry in the mojo mania booklet about overkill and wild wild mojo still correct? WWM seems to increase damage taken not damage dealt from an attack with or without overkill

Answer

  • That FAQ entry is now outdated; it was written before we made the take/deal distinction.
  • Under the updated rules, Wild Wild Mojo only has characters “take” additional damage, but the damage “dealt” to them doesn’t change. The example given in the FAQ is off by 1 point of damage.
  • To illustrate: imagine a 1-HP ally is dealt 2 damage from an attack with overkill. Under standard circumstances, the ally takes 1 and the hero takes 1. With WWM, the amount the characters take increases by 1 each, but the damage dealt to them is still 2 total. With WWM the ally takes 1+1 and the hero takes 1+1.

-Alex