Marvel Champions Codex

ErrataHall of Heroes (rules 1.0–1.4)

Shadowcat: Shadowcat is stunned. Can I play Shadowcat Surprise (while in player phase) to get rid of the Stunned…

⚠ This errata is from an older rules version (Hall of Heroes (rules 1.0–1.4)) and might be outdated. Errata from older versions are generally folded into the current Rules Reference 1.7.

Question

1. Shadowcat is stunned. Can I play Shadowcat Surprise (while in player phase) to get rid of the Stunned condition and the still ready? During the villain phase, can I play Powerful Punch while in solid form, to discard Stunned, flip over to Phased form, and defend and take no damage? 2. We understand, that you can defend for another player by exhausting your identity and using your basic defense to defend for them. The issue is this. I am playing a Protection Deck, and I use the following cards: Mutant Protectors, Powerful Punch, Preemptive Strike, Shadow and Steel, Quick Shift, and warning. Can I defend for another player, without exhausting my identity, and using one of these cards? If possible could you help with the timing on this. 3. Will there be an updated Rules Reference Guide coming soon, as the current one is from April of 2021?

Erratum

  1. To discard Stunned with an attack event, you must pay any costs on the card, then replace all that card’s “effects” with the removal of Stunned. You would not be able to ready with Shadowcat Surprise if you were also removing Stunned. If you played Powerful Punch to discard Stunned, you would not flip your mass form because removing Stunned replaced your attack. You would still be in Solid form while the villain attacked.
  2. If you played Powerful Punch to discard Stunned, you would not flip your mass form because removing Stunned replaced your attack. You would still be in Solid form while the villain attacked.
  3. It’s possible to play Defense-traited cards and defend for another player without exhausting your identity. However, you would not reduce the damage you’d take by your DEF stat unless the card you played stated such. The timing of when to play each card & become a defender depends on the card. When a villain initiates an attack against another player, you may either exhaust to declare yourself defender of the attack, or play a Defense-traited event with that specific timing window as a way of declaring yourself defender without exhausting (e.g. Powerful Punch, Shadow and Steel, Quick Shift). Mutant Protectors is also played at this time, but it specifically makes the X-Men ally put into play the defender of the attack. If you did not have a card you could play in that window, the attack would have to instead be undefended up until the point in which you played that card, since only one character can defend an attack at a time. (Ex. Preemptive Strike can only be played when a boost card is turned faceup; you would become the defender of the attack upon playing it, and you would then be the target that attack’s damage. Currently Warning has an errata where it’s no longer a Defense-traited event. Without the Defense trait, you cannot use it to become the defender of an attack. The developers are working on a Rules Reference update. That’s all I can say at this time.
  4. The timing of when to play each card & become a defender depends on the card.
  5. When a villain initiates an attack against another player, you may either exhaust to declare yourself defender of the attack, or play a Defense-traited event with that specific timing window as a way of declaring yourself defender without exhausting (e.g. Powerful Punch, Shadow and Steel, Quick Shift). Mutant Protectors is also played at this time, but it specifically makes the X-Men ally put into play the defender of the attack. If you did not have a card you could play in that window, the attack would have to instead be undefended up until the point in which you played that card, since only one character can defend an attack at a time. (Ex. Preemptive Strike can only be played when a boost card is turned faceup; you would become the defender of the attack upon playing it, and you would then be the target that attack’s damage. Currently Warning has an errata where it’s no longer a Defense-traited event. Without the Defense trait, you cannot use it to become the defender of an attack.
  6. The developers are working on a Rules Reference update. That’s all I can say at this time.

-Alex

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